PlayStation 3 | GDC 2010: Complete coverage with GDC Awards, Sony conference video
[UPDATE 4] Uncharted 2 tops Game Developers Choice Awards with five trophies; PlayStation Move debuts; write-ups of Meier, Pardo, Molyneux, Muzyka, Sakamoto, Yamaoka, Toriyama, and Schafer talks also on tap; full run-down of event and new Deus Ex trailer inside.
SAN FRANCISCO--The 2010 Game Developers Conference began today with the Independent Games Summit kickoff, a session on "guerrilla" development, and a (very) brief talk by Caleb Arseneaux from Scribblenauts developer 5TH Cell.
[UPDATE] Wednesday morning, the main conference began with a series of presentations, including talks by BioWare cofounder and CEO Dr. Ray Muzyka, Bungie creative director Joseph Staten, and Electronic Arts COO John Schappert. The event then shifted into high gear when Sony Computer Entertainment unveiled the PlayStation Move motion controller.
As can be seen in GameSpot's liveblog of the event, the LED-based controller system will launch in a variety of retail configurations, including a starter kit which includes the PlayStation Eye camera, one Move remote, and one game. That title will likely be Sports Champions, the Wii Sports-like compilation which includes table tennis, archery, and a gladiatorial contest. Also shown were was the Move Party! minigame compilation, a street-brawling/boxing game called Motion Fighters, and SOCOM 4, which will be playable with the thumbstick-enabled Move Subcontroller.
[UPDATE 2] Thursday saw presentations by Silent Hill composer Akira Yamaoka, Metroid cocreator Yoshio Sakamoto, Naughty Dog's Richard Lemarchand, Lionhead's Peter Molyneux, and Blizzard Entertainment's Rob Pardo. Besides the arrival of the latest NPD report, there was also a special live GDC edition of Today on the Spot.
That evening, GameSpot exclusively streamed the Game Developers Choice Awards, hosted by Deus Ex and Thief creator Warren Spector, who is currently at work on Epic Mickey at Disney Interactive Studios. Uncharted 2 was the big winner at the ceremony, taking home a record five awards including Game of the Year. id Software's John Carmack took home the Lifetime Achievement Award for more than 20 years of work on the Doom and Quake series, and Valve Software's Gabe Newell received the Pioneer Award for his work on the Half-Life, Counter-Strike, Team Fortress, Portal, and Left 4 Dead series. The ceremony was accompanied by the Independent Game Festival winners, and both ceremonies can be viewed below.
Friday morning coverage began with a live blog--and video (below)--of GDC keynote speaker Sid Meier, founder of Firaxis games and creator of the iconic Civilization strategy series. writer Motomu Toriyama talked about penning Final Fantasy XIII, and there were sessions covering Batman: Arkham Asylum and Xbox Live achievement data and new IP.
GameSpot also covered a panel that saw Gearbox re-examine Borderlands' dramatic art change three-quarters through its development. Pardo, Muzyka, and other industry heavyweights discussed how online connectivity and communities will become more central to games in the future . That afternoon also saw another live edition of TOTS.
GDC 2010 wrapped up on Saturday with sessions focusing on Mass Effect 2 and Assassin's Creed II. Ubisoft Montreal's narrative director Richard Rouse gave a talk on evoking serious emotions in games, while Double Fine CEO Tim Schafer hosted a panel discussing (what else?) comedy. Sims creator Will Wright also gave a surprise session in which he likened making games to dealing drugs.
For more on these events and all the latest screenshots, videos, previews, interviews, and breaking news, keep your browser set to GameSpot's ongoing 2010 Game Developers Conference coverage.
GAMESPOT'S GDC 2010 COVERAGE - SCHEDULE OF EVENTS
TUESDAY, MARCH 9
Scheduled Sessions:
--"From Big Studio to Small Indie: Guerrilla Tactics From Hello Games " - Sean Murray (Managing Director, Hello Games)
--"Indies and Publishers: Fixing a System That Never Worked" - Ron Carmel (Cofounder, 2D Boy)
--"5TH Cell: From Mobile to Handheld & Beyond" - Caleb Arseneaux (Producer, 5TH Cell)
--IGF KEYNOTE ADDRESS: "Increasing Our Reach: Designing to Grab and Retain Players" - Randy Smith (Owner and Game Designer, Tiger Style)
WEDNESDAY, MARCH 10
Scheduled Sessions:
--"Building a Blockbuster Franchise" -- Joseph Staten (Creative Director, Bungie), Ray Muzyka (CEO and General Manager, BioWare Corp.)
--Indie Gamemaker Rant! - Various speakers
--Mythbusting Fireside Chat - John Schappert (Chief Operating Officer, Electronic Arts)
--"The Relentless March Toward Free
and What It Means to the Games Industry" - Kristian Segerstrale (Vice President and General Manager, Playfish)
Mega64: Topher Great Payens "The GDC" (HD)
Source: http://www.gamespot.com/ps3/action/borderlands/news.html?sid=6253220
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